Alex Fleetwood's Blog (1)

What pervasive game designers can learn from Snow

(cross-posted from sandpit.hideandseekfest.co.uk/blog



The snow generated a huge amount of comment about social changes. A return to innocence, a rare moment when talking to strangers, play, urban creativity are all allowed. A suspension of the usual rules of engagement… All themes close to Hide&Seek’s heart, so I thought I’d reflect briefly on what snow might mean in terms of games design.



1. Snow is pervasive. Well, that’s certainly true… It’s a unifying social event… Continue

Added by Alex Fleetwood on February 9, 2009 at 8:54 — 3 Comments

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